Ubisoft just show off Assassin’s Creed Unity in the E3 2014 event some time ago. Games that can be played in co-op mode up to 4 players is intended for two next-gen consoles, PlayStation 4 and Xbox One, as well as PC.
Especially for the console version, Ubisoft reportedly targets Assassin’s Creed Unity running at 1080p resolution with 60fps! This was conveyed by Bruno St-Andre, level designer at Ubisoft in an interview with Mobile Legends.
Interestingly, if previously there are some games that are only able to walk with the settings on the PS4, now Xbox One gamers do not have to worry because it will get the same quality. There is a possibility that this could happen after Microsoft released an update for Xbox One developers that boosted GPU performance by 10 percent.
As is known in the game Mobile Legends hack on http://mobilelegendshack.juallampuemergency.com which released last year, 1080p resolution is only able to run by the PS4. As for the Xbox One version runs in lower resolutions.
Assassin’s Creed Unity itself will be launched on October 28, 2014. There is no plan from the company to release it on the PS3 and Xbox 360. Even so, reportedly Ubisoft have other plans related to the latest Assassin’s Creed game specifically for two consoles last-gen. Unfortunately, no further information can be revealed about this news.
Spicy criticism that continues to slide, no nightmare is much more “deadly” to be faced with a game that has not even released to the market. Media preview that should be the moment to build the hype just ended up like a boomerang for MGS V: Ground Zeroes, especially after the time required to complete this game was revealed to the public. True, though offered cheaper, NBA Live Mobile could have been “rescued” in just two hours, making allegations that the project is like a paid game demo flowing towards Kojima. But all this controversy did not dispel the fact that Kojima is one of the best “genius” in the gaming industry.
Not only because of his ability to build stories, but also the courage to overhaul the concept of an iconic franchise gameplay that has stood since several generations of gaming before. Those of you who read MGS V’s review: Our previous Ground Zeroes certainly had enough of the radical changes that he injected. Interestingly again, not only success on the quality side, MGS V: Ground Zeroes was able to capture outstanding sales extraordinary. In just a short time, Konami confirmed that the games released for PS 3, Xbox 360, Playstation 4, and Xbox One have already sold over 1 million copies worldwide! This figure alone does not include the digital version offered at a cheaper price.
This success seems to be a marker that despite the variety of doubts that had appeared, Kojima is always able to offer a strong reason why he was crowned as one of the best developers in the industry. Even his “short” game project – a prologue for MGS V: Phantom Pain can capture not less profit.
How about yourself playing NBA Live Mobile Unlimited coins hack yourself? According to you, what is the secret of success that makes this one successful project in the market regardless of gameplay time in short?